directly allow sending, when we are the server
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@@ -139,10 +139,7 @@ namespace PolyChat.Models
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Console.WriteLine("Command recieved!" + Data[0]);
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Console.WriteLine("Command recieved!" + Data[0]);
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});
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});
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connection.On(SocketIOEvent.CONNECTION, () =>
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{
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client.connected = true;
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client.connected = true;
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});
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}
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}
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//==================================================================================
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//==================================================================================
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//Getter and Setter
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//Getter and Setter
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