remove Socket.cs, integrate Socket.cs into Networkcontroller.cs
This commit is contained in:
@@ -13,7 +13,7 @@ namespace PolyChat
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public class Controller
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{
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public static string ip;
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private MainPage UIController;
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private readonly MainPage UIController;
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private ClientHandler clientHandler;
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/*
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@@ -31,7 +31,7 @@ namespace PolyChat
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public void sendMessage(String ip, String name, String msg)
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{
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clientHandler.getClient(ip).sendMessage(SendCode.Message, msg, DateTime.Now);
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clientHandler.getClient(ip).send Message(SendCode.Message, msg, DateTime.Now);
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}
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*/
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/// <summary>
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@@ -61,7 +61,6 @@ namespace PolyChat
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break;
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}
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}
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Socket s = new Socket(this);
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}
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else if (input.Equals("client"))
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{
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@@ -72,34 +71,13 @@ namespace PolyChat
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}
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}
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static void InitEventHandlers(SocketIOClient client)
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{
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client.On(SocketIOEvent.CONNECTION, () =>
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{
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Console.WriteLine("Connected!");
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client.Emit("Message", "This is a Message Body!");
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});
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client.On(SocketIOEvent.DISCONNECT, () =>
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{
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Console.WriteLine();
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Console.WriteLine("Disconnected!");
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});
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}
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public void OnMessageCallback(SocketIOSocket socket, SocketIOAckEvent message)
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{
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Console.WriteLine($"Message received from {socket.GetHashCode()}:{message.Data[0]}");
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}
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static string[] GetIPs()
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{
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IPHostEntry ipEntry = Dns.GetHostEntry(Dns.GetHostName());
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IPAddress[] addr = ipEntry.AddressList;
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string[] ips = new string[addr.Length];
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for (int i=0; i<addr.Length; i++)
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for (int i = 0; i < addr.Length; i++)
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{
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ips[i] = addr.ToString();
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}
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@@ -96,9 +96,9 @@
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<ScrollViewer Grid.Row="1" VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Hidden">
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<ListView x:Name="listViewMessages" VerticalAlignment="Bottom" Margin="4 16">
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<ListView.ItemTemplate>
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<DataTemplate x:DataType="models:ChatMessage">
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<DataTemplate x:DataType="models:Message">
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<StackPanel x:Name="Message" Margin="0 4" Padding="16 8" CornerRadius="4" Background="{ThemeResource SystemAccentColor}">
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<TextBlock Text="{x:Bind Content}"/>
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<TextBlock Text="{x:Bind Msg}"/>
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<TextBlock Text="{x:Bind Timestamp.ToShortDateString()}"/>
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<TextBlock Text="{x:Bind Foreign}"/>
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</StackPanel>
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@@ -40,10 +40,7 @@ namespace PolyChat
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public void OnSendMessage(object sender = null, RoutedEventArgs e = null)
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{
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selectedPartner.AddMessage(new ChatMessage(
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inputSend.Text,
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false
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));
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selectedPartner.AddMessage(new Message(inputSend.Text,false));
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networkingController.sendMessage(selectedPartner.Code, inputSend.Text);
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// clear input
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inputSend.Text = "";
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@@ -79,11 +76,11 @@ namespace PolyChat
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}
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}
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public void OnIncomingMessage(ChatMessage message)
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public void OnIncomingMessage(Message message)
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{
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ChatPartner sendingPartner = Partners.First(p => p.Code == message.Ip);
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sendingPartner.AddMessage(new ChatMessage(
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message.Content,
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sendingPartner.AddMessage(new Message(
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message.Msg,
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true,
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message.Sender
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));
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@@ -7,20 +7,20 @@ namespace PolyChat.Models
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{
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public string Name;
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public string Code;
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public ObservableCollection<ChatMessage> Messages;
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public ObservableCollection<Message> Messages;
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private SocketIOSocket socketIOSocket;
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public ChatPartner(string name, string code, ObservableCollection<ChatMessage> messages = null)
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public ChatPartner(string name, string code, ObservableCollection<Message> messages = null)
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{
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Name = name;
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Code = code;
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if (messages == null) Messages = new ObservableCollection<ChatMessage>();
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if (messages == null) Messages = new ObservableCollection<Message>();
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else Messages = messages;
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}
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public SocketIOSocket SocketIOSocket { get => socketIOSocket; set => socketIOSocket = value; }
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public void AddMessage(ChatMessage message)
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public void AddMessage(Message message)
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{
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Messages.Add(message);
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}
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@@ -1,16 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using SocketIOSharp.Common;
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using SocketIOSharp.Server;
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using SocketIOSharp.Client;
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using SocketIOSharp.Server.Client;
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using EngineIOSharp.Common.Enum;
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using Json.Net;
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using System.Net;
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using SocketIOSharp.Common.Packet;
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using System.Threading;
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using PolyChat.Models.Exceptions;
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@@ -18,14 +10,22 @@ namespace PolyChat.Models
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{
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class Client
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{
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private SocketIOClient connection;
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private SocketIOClient connection_client = null;
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private SocketIOSocket connection_server = null;
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private Boolean connected = false;
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private String ipSelf;
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public Client(SocketIOClient connection, String ip)
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{
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this.ipSelf = ip;
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this.connection = connection;
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this.connection_client = connection;
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InitEventHandlers(this, connection);
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}
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public Client(SocketIOSocket connection, String ip)
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{
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this.ipSelf = ip;
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this.connection_server = connection;
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InitEventHandlers(this, connection);
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}
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@@ -45,7 +45,7 @@ namespace PolyChat.Models
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new Thread(() =>
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{
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//create msg
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ChatMessage msg = new ChatMessage(chatMessage, false, Controller.ip);
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Message msg = new Message(chatMessage, false, Controller.ip);
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//convert msg
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String petJson = JsonNet.Serialize(msg);
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@@ -62,7 +62,13 @@ namespace PolyChat.Models
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throw new MessageTimedOutException(i*sleeptimer);
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}
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}
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connection.Emit(code.ToString(), petJson);
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if (connection_client != null)
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{
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connection_client.Emit(code.ToString(), petJson);
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}else if (connection_server != null)
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{
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connection_server.Emit(code.ToString(), petJson);
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}
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}).Start();
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}
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/*
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@@ -77,13 +83,13 @@ namespace PolyChat.Models
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new Thread(() =>
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{
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//create msg
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ChatMessage msg = new ChatMessage( Controller.ip);
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Message msg = new Message( Controller.ip);
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//convert msg
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String petJson = JsonNet.Serialize(msg);
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//send msg
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connection.Emit(code.ToString(), petJson);
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connection_client.Emit(code.ToString(), petJson);
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}).Start();
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}
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*/
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@@ -93,7 +99,7 @@ namespace PolyChat.Models
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//===================================================================================
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/// <summary>
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/// handles all events of client server communiation
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/// handles all events of client to server communiation
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/// </summary>
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/// <param name="client">self</param>
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/// <param name="connection"></param>
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@@ -101,7 +107,30 @@ namespace PolyChat.Models
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{
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connection.On(SendCode.Message.ToString(), (Data) =>
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{
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ChatMessage pet = JsonNet.Deserialize<ChatMessage>(BitConverter.ToString(Data[0].ToObject<byte[]>()));
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Message pet = new Message(Data[0]);
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//TODO: send message to GUI
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});
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connection.On(SendCode.Command.ToString(), (Data) =>
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{
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Console.WriteLine("Command recieved!" + Data[0]);
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});
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connection.On(SocketIOEvent.CONNECTION, () =>
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{
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client.connected = true;
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});
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}
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/// <summary>
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/// handles all events of server to client communiation
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/// </summary>
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/// <param name="client">self</param>
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/// <param name="connection"></param>
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private static void InitEventHandlers(Client client, SocketIOSocket connection)
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{
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connection.On(SendCode.Message.ToString(), (Data) =>
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{
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Message pet = new Message(Data[0]);
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//TODO: send message to GUI
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});
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55
PolyChat/Models/Message.cs
Normal file
55
PolyChat/Models/Message.cs
Normal file
@@ -0,0 +1,55 @@
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using Newtonsoft.Json.Linq;
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using System;
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namespace PolyChat.Models
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{
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public class Message
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{
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public readonly string Sender;
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public readonly DateTime Timestamp = new DateTime(1970, 01, 01);
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public readonly string Msg = "empty";
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public readonly string Ip;
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public readonly bool Foreign;
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public readonly string StringTimeStamp;
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/// <summary>
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/// create new Message object from parameters
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/// </summary>
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/// <param name="Msg"></param>
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/// <param name="Foreign"></param>
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/// <param name="Sender"></param>
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/// <param name="Ip"></param>
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public Message(string Msg = "", bool Foreign = true, string Sender= "Unknown", string Ip = "127.0.0.1")
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{
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this.Sender = Sender;
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this.Timestamp = DateTime.Now;
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StringTimeStamp = Timestamp.ToString();
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this.Msg = Msg;
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this.Foreign = Foreign;
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this.Ip = Ip;
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}
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/// <summary>
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/// create new Message object from JToken (json)
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/// </summary>
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/// <param name="data"></param>
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public Message(JToken data)
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{
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Message m = (Message) data[0].ToObject<Message>();
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Sender = m.Sender;
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Timestamp = m.Timestamp;
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StringTimeStamp = Timestamp.ToString();
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Msg = m.Msg;
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Ip = m.Ip;
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Foreign = m.Foreign;
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}
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override
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public string ToString()
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{
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string prefix = Foreign ? "Other" : "Me";
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return $"{prefix}: {Msg}({Sender})";
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}
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}
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}
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@@ -1,10 +1,16 @@
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using System;
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using System.Diagnostics;
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using System.Collections.Generic;
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using SocketIOSharp.Client;
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using EngineIOSharp.Common.Enum;
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using System.Net;
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using PolyChat.Models.Exceptions;
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//dependencies for server functionality
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using SocketIOSharp.Server;
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using SocketIOSharp.Server.Client;
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using Newtonsoft.Json.Linq;
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namespace PolyChat.Models
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{
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class NetworkingController
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@@ -12,12 +18,19 @@ namespace PolyChat.Models
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public List<Client> clients = new List<Client>();
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private String ownName = "";
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private IPAddress ownIP;
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MainPage uiController;
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private readonly ushort Port;
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private SocketIOServer Server;
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private readonly MainPage uiController;
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public NetworkingController (MainPage uiController)
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public NetworkingController (MainPage uiController, ushort Port = 8050)
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{
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this.uiController = uiController;
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this.ownIP = getIP();
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this.Port = Port;
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ownIP = getIP();
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Server = new SocketIOServer(new SocketIOServerOption(Port));
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Server.OnConnection((socket) => connectNewClient(socket));
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Server.Start();
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Debug.WriteLine($"Server started, binding to port {Port}, waiting for connection...");
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}
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//EXTERNAL METHODS
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@@ -33,7 +46,20 @@ namespace PolyChat.Models
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connection.Connect();
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clients.Add(new Client(connection, ip));
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}
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/// <summary>
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/// handle incomming connection
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/// </summary>
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/// <param name="ip"> server to connect to </param>
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private void connectNewClient(SocketIOSocket socket)
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{
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socket.On(SendCode.Initial.ToString(), (JToken[] Data) =>
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{
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Message m = new Message(Data[0]);
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clients.Add(new Client(socket,m.Ip));
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});
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}
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/// <summary>
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/// sends Message to given ip
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/// </summary>
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@@ -83,7 +109,7 @@ namespace PolyChat.Models
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//=========================================================================================================================================================================================
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/// <summary>
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/// returns client that fits to ip adress
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/// returns client that fit to ip address
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/// </summary>
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/// <param name="ip"></param>
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/// <returns></returns>
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@@ -1,53 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Json.Net;
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using SocketIOSharp.Common;
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using SocketIOSharp.Server;
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using SocketIOSharp.Server.Client;
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namespace PolyChat.Models
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{
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class Socket
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{
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private Controller p;
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private readonly ushort Port;
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private SocketIOServer server;
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private List<SocketIOSocket> Sockets = new List<SocketIOSocket>();
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/// <summary>
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/// creates server on specified port
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/// </summary>
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/// <param name="Port"></param>
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public Socket(Controller p, ushort Port = 8050)
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{
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this.Port = Port;
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this.p = p;
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server = new SocketIOServer(new SocketIOServerOption(Port));
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server.OnConnection((socket) => OnConnect(socket));
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server.Start();
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Console.WriteLine($"Server started, binding to port {Port}, waiting for connection...");
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}
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private void OnConnect(SocketIOSocket socket)
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{
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Console.WriteLine($"{socket.GetHashCode()} connected to the server");
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Sockets.Add(socket);
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socket.On(SocketIOEvent.DISCONNECT, () => OnDisconnect(socket));
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socket.On("Message", (Data) => p.OnMessageCallback(socket, Data));
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}
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private void OnDisconnect(SocketIOSocket socket)
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{
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Sockets.Remove(socket);
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}
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public bool SendMessage(SocketIOSocket socket)
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{
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return false;
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}
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}
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}
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@@ -122,7 +122,7 @@
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<Compile Include="MainPage.xaml.cs">
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<DependentUpon>MainPage.xaml</DependentUpon>
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</Compile>
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<Compile Include="Models\ChatMessage.cs" />
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<Compile Include="Models\Message.cs" />
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<Compile Include="Models\ChatPartner.cs" />
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<Compile Include="Models\Exceptions\MessageTimedOutException.cs" />
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<Compile Include="Models\NetworkingController.cs" />
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@@ -130,7 +130,6 @@
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<Compile Include="Models\ClientHandler.cs" />
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<Compile Include="Models\Exceptions\ConnectionFailedException.cs" />
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<Compile Include="Models\SendCode.cs" />
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<Compile Include="Models\Socket.cs" />
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<Compile Include="Controller.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Util\IP.cs" />
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Reference in New Issue
Block a user