del Controller and ClientHandler / msg send to ui
This commit is contained in:
@@ -1,88 +0,0 @@
|
||||
using System;
|
||||
using System.Net;
|
||||
using EngineIOSharp.Common.Enum;
|
||||
using PolyChat.Models;
|
||||
using PolyChat.Models.Exceptions;
|
||||
using SocketIOSharp.Client;
|
||||
using SocketIOSharp.Common;
|
||||
using SocketIOSharp.Common.Packet;
|
||||
using SocketIOSharp.Server.Client;
|
||||
|
||||
namespace PolyChat
|
||||
{
|
||||
public class Controller
|
||||
{
|
||||
public static string ip;
|
||||
private readonly MainPage UIController;
|
||||
|
||||
private ClientHandler clientHandler;
|
||||
/*
|
||||
public Controller(MainPage uiController)
|
||||
{
|
||||
UIController = uiController;
|
||||
clientHandler = new ClientHandler();
|
||||
Socket s = new Socket(this);
|
||||
}
|
||||
|
||||
public void Connect(string ip)
|
||||
{
|
||||
clientHandler.connectNewClient(ip);
|
||||
}
|
||||
|
||||
public void sendMessage(String ip, String name, String msg)
|
||||
{
|
||||
clientHandler.getClient(ip).send Message(SendCode.Message, msg, DateTime.Now);
|
||||
}
|
||||
*/
|
||||
/// <summary>
|
||||
/// prints out ip. on server side automatticaly finds 10.... ip (which is the correct one)
|
||||
/// </summary>
|
||||
/// <returns>users ip</returns>
|
||||
private String getIP()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
string input = Console.ReadLine();
|
||||
if (input.Equals("server"))
|
||||
{
|
||||
Console.WriteLine("starting as server...");
|
||||
for (short i = 0; i < GetIPs().Length; i++)
|
||||
{
|
||||
if (GetIPs()[i].ToString().Substring(0, 3).Equals("10."))
|
||||
{
|
||||
Controller.ip = GetIPs()[i];
|
||||
Console.WriteLine(GetIPs()[i]);
|
||||
//get ip as byte array
|
||||
byte[] ba = System.Text.Encoding.ASCII.GetBytes(GetIPs()[i].ToString());
|
||||
foreach (var item in ba)
|
||||
{
|
||||
Console.Write(item.ToString() + ",");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (input.Equals("client"))
|
||||
{
|
||||
ClientHandler cl = new ClientHandler();
|
||||
Console.WriteLine("Enter IP:");
|
||||
cl.connectNewClient(Console.ReadLine());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static string[] GetIPs()
|
||||
{
|
||||
IPHostEntry ipEntry = Dns.GetHostEntry(Dns.GetHostName());
|
||||
IPAddress[] addr = ipEntry.AddressList;
|
||||
string[] ips = new string[addr.Length];
|
||||
for (int i = 0; i < addr.Length; i++)
|
||||
{
|
||||
ips[i] = addr.ToString();
|
||||
}
|
||||
return ips;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -16,18 +16,18 @@ namespace PolyChat.Models
|
||||
private Boolean connected = true;
|
||||
private String ipSelf;
|
||||
|
||||
public Client(SocketIOClient connection, String ip)
|
||||
public Client(SocketIOClient connection, String ip, MainPage uiController)
|
||||
{
|
||||
this.ipSelf = ip;
|
||||
this.connection_client = connection;
|
||||
InitEventHandlers(this, connection);
|
||||
InitEventHandlers(this, connection, uiController);
|
||||
}
|
||||
|
||||
public Client(SocketIOSocket connection, String ip)
|
||||
public Client(SocketIOSocket connection, String ip, MainPage uiController)
|
||||
{
|
||||
this.ipSelf = ip;
|
||||
this.connection_server = connection;
|
||||
InitEventHandlers(this, connection);
|
||||
InitEventHandlers(this, connection, uiController);
|
||||
}
|
||||
|
||||
//Sending
|
||||
@@ -47,7 +47,7 @@ namespace PolyChat.Models
|
||||
{
|
||||
Debug.WriteLine($"connected is {connected}");
|
||||
//create msg
|
||||
Message msg = new Message(chatMessage, false, Controller.ip);
|
||||
Message msg = new Message(chatMessage, false, ipSelf);
|
||||
|
||||
//convert msg
|
||||
String petJson = JsonNet.Serialize(msg);
|
||||
@@ -73,48 +73,30 @@ namespace PolyChat.Models
|
||||
}
|
||||
}).Start();
|
||||
}
|
||||
/*
|
||||
/// <summary>
|
||||
/// Sends Message with new name
|
||||
/// </summary>
|
||||
/// <param name="code"></param>
|
||||
/// <param name="nameChange"></param>
|
||||
/// <param name="timestamp"></param>
|
||||
public void sendNameChange(SendCode code, String nameChange)
|
||||
{
|
||||
new Thread(() =>
|
||||
{
|
||||
//create msg
|
||||
Message msg = new Message( Controller.ip);
|
||||
|
||||
//convert msg
|
||||
String petJson = JsonNet.Serialize(msg);
|
||||
|
||||
//send msg
|
||||
connection_client.Emit(code.ToString(), petJson);
|
||||
}).Start();
|
||||
}
|
||||
*/
|
||||
|
||||
//==================================================================================
|
||||
//EventHandeling
|
||||
//===================================================================================
|
||||
|
||||
/// <summary>
|
||||
/// handles all events of client to server communiation
|
||||
/// handles all events of client
|
||||
/// </summary>
|
||||
/// <param name="client">self</param>
|
||||
/// <param name="connection"></param>
|
||||
private static void InitEventHandlers(Client client, SocketIOClient connection)
|
||||
private static void InitEventHandlers(Client client, SocketIOClient connection, MainPage uiController)
|
||||
{
|
||||
connection.On(SendCode.Message.ToString(), (Data) =>
|
||||
{
|
||||
Message pet = new Message(Data[0]);
|
||||
Message msg = new Message(Data[0]);
|
||||
uiController.OnIncomingMessage(msg);
|
||||
|
||||
//TODO: send message to GUI
|
||||
});
|
||||
|
||||
connection.On(SendCode.Command.ToString(), (Data) =>
|
||||
{
|
||||
Console.WriteLine("Command recieved!" + Data[0]);
|
||||
|
||||
});
|
||||
|
||||
connection.On(SocketIOEvent.CONNECTION, () =>
|
||||
@@ -124,15 +106,16 @@ namespace PolyChat.Models
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// handles all events of server to client communiation
|
||||
/// handles all events of server
|
||||
/// </summary>
|
||||
/// <param name="client">self</param>
|
||||
/// <param name="connection"></param>
|
||||
private static void InitEventHandlers(Client client, SocketIOSocket connection)
|
||||
private static void InitEventHandlers(Client client, SocketIOSocket connection, MainPage uiController)
|
||||
{
|
||||
connection.On(SendCode.Message.ToString(), (Data) =>
|
||||
{
|
||||
Message pet = new Message(Data[0]);
|
||||
Message msg = new Message(Data[0]);
|
||||
uiController.OnIncomingMessage(msg);
|
||||
//TODO: send message to GUI
|
||||
});
|
||||
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using SocketIOSharp.Common;
|
||||
using SocketIOSharp.Server;
|
||||
using SocketIOSharp.Client;
|
||||
using SocketIOSharp.Server.Client;
|
||||
using EngineIOSharp.Common.Enum;
|
||||
using Json.Net;
|
||||
|
||||
namespace PolyChat.Models
|
||||
{
|
||||
class ClientHandler
|
||||
{
|
||||
public List<Client> clients = new List<Client>();
|
||||
public ClientHandler()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// connects new clients and saves them in list
|
||||
/// </summary>
|
||||
/// <param name="clientCode">ip adress of parter</param>
|
||||
public void connectNewClient(String clientCode)
|
||||
{
|
||||
//Todo: convert code into ip
|
||||
|
||||
SocketIOClient connection = new SocketIOClient(new SocketIOClientOption(EngineIOScheme.http, clientCode, 8050));
|
||||
connection.Connect();
|
||||
clients.Add(new Client(connection, clientCode));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// returns client that fits to ip adress
|
||||
/// </summary>
|
||||
/// <param name="ip"></param>
|
||||
/// <returns></returns>
|
||||
public Client getClient(String ip)
|
||||
{
|
||||
foreach (Client cl in clients)
|
||||
{
|
||||
if (cl.getIP().Equals(ip))
|
||||
{
|
||||
return cl;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -27,11 +27,7 @@ namespace PolyChat.Models
|
||||
this.uiController = uiController;
|
||||
this.Port = Port;
|
||||
ownIP = getIP();
|
||||
Server = new SocketIOServer(new SocketIOServerOption(Port));
|
||||
Server.OnConnection((socket) => connectNewClient(socket));
|
||||
Server.Start();
|
||||
Debug.WriteLine($"Your ip is: {ownIP}");
|
||||
Debug.WriteLine($"Server started, binding to port {Port}, waiting for connection...");
|
||||
startServer();
|
||||
}
|
||||
|
||||
//EXTERNAL METHODS
|
||||
@@ -45,7 +41,7 @@ namespace PolyChat.Models
|
||||
{
|
||||
SocketIOClient connection = new SocketIOClient(new SocketIOClientOption(EngineIOScheme.http, ip, 8050));
|
||||
connection.Connect();
|
||||
clients.Add(new Client(connection, ip));
|
||||
clients.Add(new Client(connection, ip, uiController));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -56,8 +52,9 @@ namespace PolyChat.Models
|
||||
{
|
||||
socket.On(SendCode.Initial.ToString(), (JToken[] Data) =>
|
||||
{
|
||||
Debug.WriteLine("Client connected!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
|
||||
Message m = new Message(Data[0]);
|
||||
clients.Add(new Client(socket,m.Ip));
|
||||
clients.Add(new Client(socket,m.Ip, uiController));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -90,24 +87,23 @@ namespace PolyChat.Models
|
||||
return null;
|
||||
}
|
||||
|
||||
/*
|
||||
/// <summary>
|
||||
/// changes name of self and sends new name to all chats
|
||||
/// </summary>
|
||||
/// <param name="newName"></param>
|
||||
public void changeName(String newName)
|
||||
public MainPage getUIController()
|
||||
{
|
||||
this.ownName = newName;
|
||||
foreach(Client cl in clients)
|
||||
{
|
||||
cl.sendNameChange(SendCode.NameChange, newName);
|
||||
}
|
||||
return this.uiController;
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
//=========================================================================================================================================================================================
|
||||
//INTERNAL METHODS
|
||||
//=========================================================================================================================================================================================
|
||||
private void startServer()
|
||||
{
|
||||
Server = new SocketIOServer(new SocketIOServerOption(Port));
|
||||
Server.OnConnection((socket) => connectNewClient(socket));
|
||||
Server.Start();
|
||||
Debug.WriteLine($"Your ip is: {ownIP}");
|
||||
Debug.WriteLine($"Server started, binding to port {Port}, waiting for connection...");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// returns client that fit to ip address
|
||||
|
||||
@@ -127,10 +127,8 @@
|
||||
<Compile Include="Models\Exceptions\MessageTimedOutException.cs" />
|
||||
<Compile Include="Models\NetworkingController.cs" />
|
||||
<Compile Include="Models\Client.cs" />
|
||||
<Compile Include="Models\ClientHandler.cs" />
|
||||
<Compile Include="Models\Exceptions\ConnectionFailedException.cs" />
|
||||
<Compile Include="Models\SendCode.cs" />
|
||||
<Compile Include="Controller.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Util\IP.cs" />
|
||||
<Compile Include="Views\ConnectionFailedDialog.xaml.cs">
|
||||
|
||||
Reference in New Issue
Block a user