ConnectionFailedDialog -> Dialog for Success and Error Messages with heading, message and buttons/actions
This commit is contained in:
committed by
Felix Hartmann (PEA3-Fe-FI)
parent
e2de9f5917
commit
ea81547540
@@ -8,6 +8,10 @@ using SocketIOSharp.Server.Client;
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namespace PolyChat
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{
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// 10.1.211.26 Marc
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// 10.1.218.90 Felix
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// 10.4.141.77 Pat
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class Controller
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{
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// Constants
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@@ -28,10 +32,6 @@ namespace PolyChat
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UIController = uiController;
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OwnIP = getIP();
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Serve();
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//Connect("10.1.211.26"); // Marc
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//Connect("10.1.218.90"); // Felix
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//Connect("10.4.141.77"); // Pat
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}
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public void Connect(string ip)
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@@ -43,9 +43,7 @@ namespace PolyChat
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private void Serve()
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{
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Debug.WriteLine("--- Controller.Serve ---");
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SocketIOServer server = new SocketIOServer(new SocketIOServerOption(
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PORT
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));
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SocketIOServer server = new SocketIOServer(new SocketIOServerOption(PORT));
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server.Start();
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Debug.WriteLine("Port " + server.Option.Port);
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Debug.WriteLine("Path " + server.Option.Path);
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@@ -95,7 +93,7 @@ namespace PolyChat
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Connections.Remove(IP);
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UIController.OnChatPartnerDeleted(IP);
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if(!wasConnected)
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UIController.ShowConnectionError(IP, $"Connection to {IP} failed...");
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UIController.ShowConnectionError("Connection close", IP, $"Connection to {IP} failed...");
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}
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public string getIP()
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@@ -36,13 +36,17 @@ namespace PolyChat
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updateSendButtonEnabled();
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}
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public async void ShowConnectionError(string code, string message)
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public async void ShowConnectionError(string code, string heading, string message)
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{
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await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, async () =>
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await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
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{
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ConnectionFailedDialog dialog = new ConnectionFailedDialog(message);
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var result = await dialog.ShowAsync();
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if (result == ContentDialogResult.Primary)
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Dialog dialog = new Dialog(
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Dialog.TYPE_ERROR,
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heading,
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message,
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new DialogButton(
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"Retry",
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() =>
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{
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Controller.Connect(code);
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Partners.Add(new ChatPartner(
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@@ -51,6 +55,12 @@ namespace PolyChat
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));
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updateNoChatsPlaceholder();
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}
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),
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new DialogButton(
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"Ignore",
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() => { /* do nothing */ }
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)
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);
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});
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}
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@@ -58,7 +68,7 @@ namespace PolyChat
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public void OnSendMessage(object sender = null, RoutedEventArgs e = null)
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{
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selectedPartner.AddMessage(new ChatMessage(username, "message" , inputSend.Text));
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selectedPartner.AddMessage(new ChatMessage(username, "message", inputSend.Text));
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Controller.SendMessage(selectedPartner.Code, "message", inputSend.Text);
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// clear input
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inputSend.Text = "";
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20
PolyChat/Models/DialogButton.cs
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20
PolyChat/Models/DialogButton.cs
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@@ -0,0 +1,20 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace PolyChat.Models
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{
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public class DialogButton
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{
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public string Text;
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public Action Action;
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public DialogButton(string text, Action action)
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{
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Text = text;
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Action = action;
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}
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}
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}
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@@ -119,6 +119,7 @@
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<Compile Include="App.xaml.cs">
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<DependentUpon>App.xaml</DependentUpon>
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</Compile>
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<Compile Include="Models\DialogButton.cs" />
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<Compile Include="Models\Connection.cs" />
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<Compile Include="Controller.cs" />
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<Compile Include="MainPage.xaml.cs">
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@@ -130,8 +131,8 @@
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<Compile Include="Models\Exceptions\ConnectionFailedException.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Util\IP.cs" />
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<Compile Include="Views\ConnectionFailedDialog.xaml.cs">
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<DependentUpon>ConnectionFailedDialog.xaml</DependentUpon>
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<Compile Include="Views\Dialog.xaml.cs">
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<DependentUpon>Dialog.xaml</DependentUpon>
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</Compile>
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<Compile Include="Views\EditUsernameDialog.xaml.cs">
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<DependentUpon>EditUsernameDialog.xaml</DependentUpon>
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@@ -164,7 +165,7 @@
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Page Include="Views\ConnectionFailedDialog.xaml">
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<Page Include="Views\Dialog.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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@@ -1,26 +0,0 @@
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using PolyChat.Models;
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using PolyChat.Util;
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using System;
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using System.Collections.ObjectModel;
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using System.Linq;
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using Windows.UI.Popups;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Media;
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// The Blank Page item template is documented at https://go.microsoft.com/fwlink/?LinkId=402352&clcid=0x409
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namespace PolyChat.Views
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{
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/// <summary>
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/// An empty page that can be used on its own or navigated to within a Frame.
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/// </summary>
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public sealed partial class ConnectionFailedDialog : ContentDialog
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{
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public ConnectionFailedDialog(string message)
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{
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this.InitializeComponent();
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textError.Text = message;
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}
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}
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}
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@@ -1,17 +1,20 @@
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<ContentDialog x:Class="PolyChat.Views.ConnectionFailedDialog"
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<ContentDialog x:Class="PolyChat.Views.Dialog"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="using:PolyChat.Views"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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x:Name="MessageDialog"
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Title="Connection Failed"
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PrimaryButtonText="Retry"
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SecondaryButtonText="Abort"
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Title="Header"
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PrimaryButtonText="Primary"
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PrimaryButtonClick="OnPrimaryButtonClick"
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SecondaryButtonText="Secondary"
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SecondaryButtonClick="OnSecondaryButtonClick"
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mc:Ignorable="d">
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<StackPanel>
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<TextBlock Text="Message:" Foreground="{ThemeResource SystemColorDisabledTextColor}" Margin="0 0 0 8"/>
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<TextBlock x:Name="textError" Foreground="{ThemeResource SystemErrorTextColor}"/>
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<TextBlock x:Name="textError" Foreground="{ThemeResource SystemErrorTextColor}" Visibility="Collapsed"/>
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<TextBlock x:Name="textSuccess" Foreground="{ThemeResource SystemAccentColor}" Visibility="Collapsed"/>
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</StackPanel>
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</ContentDialog>
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70
PolyChat/Views/Dialog.xaml.cs
Normal file
70
PolyChat/Views/Dialog.xaml.cs
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@@ -0,0 +1,70 @@
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using PolyChat.Models;
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using PolyChat.Util;
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using System;
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using System.Collections.ObjectModel;
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using System.Linq;
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using Windows.Foundation;
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using Windows.UI.Core;
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using Windows.UI.Popups;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Media;
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// The Blank Page item template is documented at https://go.microsoft.com/fwlink/?LinkId=402352&clcid=0x409
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namespace PolyChat.Views
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{
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/// <summary>
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/// An empty page that can be used on its own or navigated to within a Frame.
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/// </summary>
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public sealed partial class Dialog : ContentDialog
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{
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public const string TYPE_ERROR = "error";
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public const string TYPE_SUCCESS = "success";
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private Action Primary;
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private Action Secondary;
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public Dialog(string type, string header, string message, DialogButton primary, DialogButton secondary)
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{
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this.InitializeComponent();
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Title = header;
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setType(type, message);
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PrimaryButtonText = primary.Text;
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SecondaryButtonText = secondary.Text;
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// TODO: use event handlers and asign actions here
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Primary = primary.Action;
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Secondary = secondary.Action;
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// show
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ShowDialogAsync();
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}
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private void setType(string type, string message)
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{
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switch (type)
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{
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case TYPE_ERROR:
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textError.Text = message;
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textError.Visibility = Visibility.Visible;
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break;
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case TYPE_SUCCESS:
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textSuccess.Text = message;
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textSuccess.Visibility = Visibility.Visible;
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break;
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}
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}
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private async void ShowDialogAsync()
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{
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await ShowAsync();
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}
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private void OnPrimaryButtonClick(ContentDialog sender, ContentDialogButtonClickEventArgs args)
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{
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Primary();
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}
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private void OnSecondaryButtonClick(ContentDialog sender, ContentDialogButtonClickEventArgs args)
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{
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Secondary();
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}
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}
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}
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