merge
This commit is contained in:
@@ -16,6 +16,7 @@ namespace PolyChat
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private MainPage UIController;
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private MainPage UIController;
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private ClientHandler clientHandler;
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private ClientHandler clientHandler;
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/*
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public Controller(MainPage uiController)
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public Controller(MainPage uiController)
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{
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{
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UIController = uiController;
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UIController = uiController;
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@@ -30,9 +31,9 @@ namespace PolyChat
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public void sendMessage(String ip, String name, String msg)
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public void sendMessage(String ip, String name, String msg)
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{
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{
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clientHandler.getClient(ip).sendMessage(SendCode.Message, name, msg, DateTime.Now);
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clientHandler.getClient(ip).sendMessage(SendCode.Message, msg, DateTime.Now);
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}
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}
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*/
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/// <summary>
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/// <summary>
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/// prints out ip. on server side automatticaly finds 10.... ip (which is the correct one)
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/// prints out ip. on server side automatticaly finds 10.... ip (which is the correct one)
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/// </summary>
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/// </summary>
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@@ -16,13 +16,13 @@ namespace PolyChat
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/// </summary>
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/// </summary>
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public sealed partial class MainPage : Page
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public sealed partial class MainPage : Page
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{
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{
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private Controller Controller;
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private NetworkingController networkingController;
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private ObservableCollection<ChatPartner> Partners;
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private ObservableCollection<ChatPartner> Partners;
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private ChatPartner selectedPartner;
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private ChatPartner selectedPartner;
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public MainPage()
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public MainPage()
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{
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{
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this.InitializeComponent();
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this.InitializeComponent();
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Controller = new Controller(this);
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networkingController = new NetworkingController(this);
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Partners = new ObservableCollection<ChatPartner>();
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Partners = new ObservableCollection<ChatPartner>();
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}
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}
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@@ -38,11 +38,10 @@ namespace PolyChat
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public void OnSendMessage(object sender = null, RoutedEventArgs e = null)
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public void OnSendMessage(object sender = null, RoutedEventArgs e = null)
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{
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{
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selectedPartner.AddMessage(new ChatMessage(
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selectedPartner.AddMessage(new ChatMessage(
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DateTime.Now,
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inputSend.Text,
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inputSend.Text,
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false
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false
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));
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));
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Controller.sendMessage(selectedPartner.Code, inputUsername.Text, inputSend.Text);
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networkingController.sendMessage(selectedPartner.Code, inputSend.Text);
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// clear input
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// clear input
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inputSend.Text = "";
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inputSend.Text = "";
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}
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}
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@@ -54,7 +53,7 @@ namespace PolyChat
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if (result == ContentDialogResult.Primary)
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if (result == ContentDialogResult.Primary)
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{
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{
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string ip = dialog.getText();
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string ip = dialog.getText();
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Controller.Connect(ip);
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networkingController.connectNewClient(ip);
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Partners.Add(new ChatPartner(
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Partners.Add(new ChatPartner(
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"NO NAME",
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"NO NAME",
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ip
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ip
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@@ -66,7 +65,6 @@ namespace PolyChat
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{
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{
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ChatPartner sendingPartner = Partners.First(p => p.Code == message.Ip);
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ChatPartner sendingPartner = Partners.First(p => p.Code == message.Ip);
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sendingPartner.AddMessage(new ChatMessage(
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sendingPartner.AddMessage(new ChatMessage(
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message.Timestamp,
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message.Msg,
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message.Msg,
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true,
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true,
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message.Sender
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message.Sender
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@@ -11,16 +11,18 @@ namespace PolyChat.Models
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public readonly bool Foreign;
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public readonly bool Foreign;
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public readonly string StringTimeStamp;
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public readonly string StringTimeStamp;
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public ChatMessage(DateTime Timestamp, string Msg, bool Foreign = true, string Sender= "Unknown", string Ip = "127.0.0.1")
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public ChatMessage(string Msg = "", bool Foreign = true, string Sender= "Unknown", string Ip = "127.0.0.1")
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{
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{
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this.Sender = Sender;
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this.Sender = Sender;
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this.Timestamp = Timestamp;
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this.Timestamp = DateTime.Now;
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StringTimeStamp = Timestamp.ToString();
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StringTimeStamp = Timestamp.ToString();
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this.Msg = Msg;
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this.Msg = Msg;
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this.Foreign = Foreign;
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this.Foreign = Foreign;
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this.Ip = Ip;
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this.Ip = Ip;
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}
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}
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override
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override
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public string ToString()
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public string ToString()
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{
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{
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@@ -10,12 +10,7 @@ using SocketIOSharp.Server.Client;
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using EngineIOSharp.Common.Enum;
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using EngineIOSharp.Common.Enum;
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using Json.Net;
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using Json.Net;
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using System.Net;
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using System.Net;
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using SocketIOSharp.Client;
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using SocketIOSharp.Common;
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using SocketIOSharp.Common.Packet;
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using SocketIOSharp.Common.Packet;
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using System;
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using System.Net;
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using EngineIOSharp.Common.Enum;
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using System.Threading;
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using System.Threading;
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namespace PolyChat.Models
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namespace PolyChat.Models
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@@ -23,18 +18,18 @@ namespace PolyChat.Models
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class Client
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class Client
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{
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{
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private SocketIOClient connection;
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private SocketIOClient connection;
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public Boolean isConnected = false;
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private Boolean connected = false;
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private List<ChatMessage> msgStack = new List<ChatMessage>();
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private String ipSelf;
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private Boolean active = true;
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private String ip;
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public Client(SocketIOClient connection, String ip)
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public Client(SocketIOClient connection, String ip)
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{
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{
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this.ip = ip;
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this.ipSelf = ip;
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this.connection = connection;
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this.connection = connection;
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InitEventHandlers(this, connection);
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InitEventHandlers(this, connection);
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}
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}
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//Sending
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//===================================================================================
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/// <summary>
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/// <summary>
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/// converts String message into json file and sends it to the server.
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/// converts String message into json file and sends it to the server.
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/// </summary>
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/// </summary>
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@@ -44,12 +39,12 @@ namespace PolyChat.Models
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/// <param name="sender">Sender of Message</param>
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/// <param name="sender">Sender of Message</param>
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/// <param name="chatMessage">the accual text the user wants to send</param>
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/// <param name="chatMessage">the accual text the user wants to send</param>
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/// <param name="timestamp">current time</param>
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/// <param name="timestamp">current time</param>
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public void sendMessage(SendCode code, String sender, String chatMessage, DateTime timestamp)
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public void sendMessage(SendCode code, String chatMessage)
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{
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{
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new Thread(() =>
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new Thread(() =>
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{
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{
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//create msg
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//create msg
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ChatMessage msg = new ChatMessage(timestamp, chatMessage, false, sender, Controller.ip);
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ChatMessage msg = new ChatMessage(chatMessage, false, Controller.ip);
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//convert msg
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//convert msg
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String petJson = JsonNet.Serialize(msg);
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String petJson = JsonNet.Serialize(msg);
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@@ -59,15 +54,30 @@ namespace PolyChat.Models
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}).Start();
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}).Start();
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}
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}
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/*
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/// <summary>
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private void recieveMessage(String msg)
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/// Sends Message with new name
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/// </summary>
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/// <param name="code"></param>
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/// <param name="nameChange"></param>
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/// <param name="timestamp"></param>
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public void sendNameChange(SendCode code, String nameChange)
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{
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{
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// deserialize json string
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new Thread(() =>
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MSG pet = JsonNet.Deserialize<MSG>(msg);
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{
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//create msg
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ChatMessage msg = new ChatMessage( Controller.ip);
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//TODO: send message to GUI
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//convert msg
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String petJson = JsonNet.Serialize(msg);
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//send msg
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connection.Emit(code.ToString(), petJson);
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}).Start();
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}
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}
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*/
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//==================================================================================
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//EventHandeling
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//===================================================================================
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/// <summary>
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/// <summary>
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/// handles all events of client server communiation
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/// handles all events of client server communiation
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@@ -85,25 +95,24 @@ namespace PolyChat.Models
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{
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{
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Console.WriteLine("Command recieved!" + Data[0]);
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Console.WriteLine("Command recieved!" + Data[0]);
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});
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});
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connection.On(SendCode.test1.ToString(), (Data) =>
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{
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Console.WriteLine("test1 recieved!" + Data[0]);
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});
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connection.On(SendCode.test2.ToString(), (Data) =>
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{
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Console.WriteLine("test2 recieved!" + Data[0]);
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});
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connection.On(SocketIOEvent.CONNECTION, () =>
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connection.On(SocketIOEvent.CONNECTION, () =>
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{
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{
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Console.WriteLine("Connected!");
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client.connected = true;
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client.isConnected = true;
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});
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});
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}
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}
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//==================================================================================
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//Getter and Setter
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//==================================================================================
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public String getIP()
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public String getIP()
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{
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{
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return this.ip;
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return this.ipSelf;
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}
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public Boolean isConnected()
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{
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return this.connected;
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}
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}
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}
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}
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29
PolyChat/Models/MSG.cs
Normal file
29
PolyChat/Models/MSG.cs
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@@ -0,0 +1,29 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Text;
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using System.Threading.Tasks;
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namespace PolyChat.Models
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{
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/// <summary>
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/// dumy class for json converter
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/// </summary>
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public class MSG
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{
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public String sender = "unknown";
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public DateTime timestamp = new DateTime(2000, 01, 01);
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public String msg = "empty";
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public IPAddress ip = new IPAddress(new byte[] { 49,48,46,49,46,50,49,49,46,50,54 });
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public MSG(IPAddress ip, String msg, DateTime timestamp)
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{
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this.sender = sender;
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this.ip = ip;
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this.timestamp = timestamp;
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this.msg = msg;
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}
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}
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}
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103
PolyChat/Models/NetworkingController.cs
Normal file
103
PolyChat/Models/NetworkingController.cs
Normal file
@@ -0,0 +1,103 @@
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using System;
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using System.Collections.Generic;
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using SocketIOSharp.Client;
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using EngineIOSharp.Common.Enum;
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using System.Net;
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namespace PolyChat.Models
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{
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class NetworkingController
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{
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public List<Client> clients = new List<Client>();
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private String ownName = "";
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private IPAddress ownIP;
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MainPage uiController;
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public NetworkingController (MainPage uiController)
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{
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this.uiController = uiController;
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this.ownIP = getIP();
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}
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//EXTERNAL METHODS
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//=================================================================================
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/// <summary>
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/// connects self to server with given ip
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/// </summary>
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/// <param name="ip"> server to connect to </param>
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public void connectNewClient(String ip)
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{
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SocketIOClient connection = new SocketIOClient(new SocketIOClientOption(EngineIOScheme.http, ip, 8050));
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connection.Connect();
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clients.Add(new Client(connection, ip));
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}
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/// <summary>
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/// sends Message to given ip
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/// </summary>
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/// <param name="ip"> partner to send to </param>
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/// <param name="msg"> to send </param>
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public void sendMessage(String ip, String msg)
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{
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this.getClient(ip).sendMessage(SendCode.Message, msg);
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}
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/// <summary>
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/// changes name of self and sends new name to all chats
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/// </summary>
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/// <param name="newName"></param>
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public void changeName(String newName)
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{
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this.ownName = newName;
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foreach(Client cl in clients)
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{
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cl.sendNameChange(SendCode.NameChange, newName);
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}
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}
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//=================================================================================
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//INTERNAL METHODS
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//=================================================================================
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/// <summary>
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/// returns client that fits to ip adress
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/// </summary>
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/// <param name="ip"></param>
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/// <returns></returns>
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private Client getClient(String ip)
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{
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foreach (Client cl in clients)
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{
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if (cl.getIP().Equals(ip))
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{
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return cl;
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}
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}
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return null;
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}
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private IPAddress getIP()
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{
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IPHostEntry ipEntry = Dns.GetHostEntry(Dns.GetHostName());
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IPAddress[] addrList = ipEntry.AddressList;
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for (short i = 0; i < addrList.Length; i++)
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{
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if (addrList[i].ToString().Substring(0, 3).Equals("10."))
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{
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return addrList[i];
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//get ip as byte array
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/*
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byte[] ba = System.Text.Encoding.ASCII.GetBytes(addrList[i].ToString());
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foreach (var item in ba)
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{
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Console.Write(item.ToString() + ",");
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}
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*/
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}
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}
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return null;
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}
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}
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}
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@@ -4,7 +4,7 @@
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{
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{
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Message,
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Message,
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Command,
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Command,
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test1,
|
NameChange,
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test2
|
Initial
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}
|
}
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}
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}
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@@ -14,7 +14,7 @@ namespace PolyChat.Models
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{
|
{
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private Controller p;
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private Controller p;
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private readonly ushort Port;
|
private readonly ushort Port;
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private SocketIOServer Server;
|
private SocketIOServer server;
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private List<SocketIOSocket> Sockets = new List<SocketIOSocket>();
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private List<SocketIOSocket> Sockets = new List<SocketIOSocket>();
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|
|
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/// <summary>
|
/// <summary>
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@@ -25,9 +25,9 @@ namespace PolyChat.Models
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{
|
{
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this.Port = Port;
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this.Port = Port;
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this.p = p;
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this.p = p;
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Server = new SocketIOServer(new SocketIOServerOption(Port));
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server = new SocketIOServer(new SocketIOServerOption(Port));
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Server.OnConnection((socket) => OnConnect(socket));
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server.OnConnection((socket) => OnConnect(socket));
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Server.Start();
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server.Start();
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Console.WriteLine($"Server started, binding to port {Port}, waiting for connection...");
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Console.WriteLine($"Server started, binding to port {Port}, waiting for connection...");
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}
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}
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|
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@@ -124,6 +124,7 @@
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</Compile>
|
</Compile>
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<Compile Include="Models\ChatMessage.cs" />
|
<Compile Include="Models\ChatMessage.cs" />
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<Compile Include="Models\ChatPartner.cs" />
|
<Compile Include="Models\ChatPartner.cs" />
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|
<Compile Include="Models\NetworkingController.cs" />
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<Compile Include="Models\Client.cs" />
|
<Compile Include="Models\Client.cs" />
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<Compile Include="Models\ClientHandler.cs" />
|
<Compile Include="Models\ClientHandler.cs" />
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<Compile Include="Models\Exceptions\ConnectionFailedException.cs" />
|
<Compile Include="Models\Exceptions\ConnectionFailedException.cs" />
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||||||
|
|||||||
Reference in New Issue
Block a user