Network debugging

This commit is contained in:
SCM6WE
2021-09-22 12:57:46 +02:00
parent 46cc5b1d10
commit 08325b1c65
4 changed files with 70 additions and 9 deletions

View File

@@ -11,6 +11,7 @@ using SocketIOSharp.Server;
using SocketIOSharp.Server.Client;
using Newtonsoft.Json.Linq;
using System.Threading;
using Json.Net;
namespace PolyChat.Models
{
@@ -53,9 +54,9 @@ namespace PolyChat.Models
{
socket.On(SendCode.Initial.ToString(), (JToken[] Data) =>
{
Debug.WriteLine("Client connected!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
Message m = new Message(Data[0]);
clients.Add(new Client(socket,m.Ip, uiController));
Debug.WriteLine("Client connected and Initial Message Recieved!!!!!!!!!!!!!!!!!");
Message msg = JsonNet.Deserialize<Message>(Data[0].ToString());
clients.Add(new Client(socket,msg.Ip, uiController));
});
}
@@ -66,7 +67,7 @@ namespace PolyChat.Models
/// <param name="msg"> to send </param>
public void sendMessage(String ip, String msg)
{
this.getClient(ip).sendMessage(SendCode.Initial, msg);
this.getClient(ip).sendMessage(SendCode.Message, msg);
}
/// <summary>